

The app will appear on your iOS13 simulator. Xcrun simctl install CE5F5768-FF1A-4A4B-8433-A3FCF49AD098 MyProject/ios/build/Release-iphonesimulator/MyApp.app My app ends up in MyProject/ios/build/Release-iphonesimulator/MyApp.app

I have a custom derived data path, which is simpler so we'll use that for example. It'll be in your derived data directory which by default is in a tortuous path in ~/Library. Then, close xcode11 (leaving the simulator running) and open xcode 10 and build your app for iPhone XR/iOS 12. If your app is already installed on the simulator, it's safest to delete it. I found a web page describing this in detail but the gist of it is:įirst, open xcode11 and fire up an iOS13 simulator, say for iPhone XR. If you’ve completed all the above steps then you’re all set for your course.You can build with xcode 10 then manually install the package on the iOS13 simulator. Follow our instructions above and you should have no problems. Please DO NOT install a beta version of Xcode as it will impact the installation of your apps on to a physical device.

If you are trying to update to macOS Catalina but can’t, it might be because you have an outdated computer. You can update your OS through the Mac App Store for free or check out Apple’s website for more details. Go back to Step 0 and check to make sure you have upgraded to macOS Catalina as your operating system before you attempt to install Xcode. Xcode 11 can only be installed on a Mac running macOS Mojave (10.14.4 or above) or macOS Catalina (10.15 or above).
